"When I was a little boy, my mother told me not to look at the sun, so I did.  The doctors didn't know if I would ever see again, but slowly the sun crept in, and I could see.  That the day of my first headache..."
	-Max from the movie "Pi"

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Notes:

Wind works good, There is basic Bertha coverage for all positions, but not alot.  I've played this map about 20 times and have had HUGE battles, Bertha races, and even 5 min. rushin' games.  All were fun.  The map uses Default AI, I created my own, but core is not finished yet, so I can't supply the AI with the map.  But I urge everyone out there to get something other than Cavedog's AI anyway, most are better.  I had a MAJOR problem with metal, anyone who tries to make a map with metal and non-metal tiles should know what I mean, ;)  but that is fixed now.  Also, height of the tiles was way off, so I had to go over the map with a fine toothed comb.  This is not a porc's map.  Really anywhere on the map is vunerable, but all are defendable.  I normally take an offensive posture, but playing defensive works also.  Memory says 16 megs. but I have 256, so I would say have 64 to be sure. Have fun.

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Title: Moon Outpost
Memory: 16 megs.
Size: 10 x 10
Staring locations: 4 corners
Requirments: HPI packs
Install: unzip to TOTALA dir.  
AI: Default
Max # of Players: 4


Special Thanks:
Props to Devastator for play-testing.
And thanks to Zapper222 for helping me figure out a way to fix the metal problem.